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Neos VR Behind the Scenes: Material Frame 4 Technical Overview

Neos VR Behind the Scenes: Material Frame 4 Technical Overview Here's an overview of how the material frame 4 works. It uses a bunch of components previously covered:

ValueCopy:
ValueMultiDriver:
DrivingValuesDirectlyWithUI:
Logix References: TBD

I thought it might be helpful to show how I put something together from a technical point of view and how everything I build is just a collection of components I know about.


Thanks for watching, find me everywhere else at:

Neos VR,Neos,VR,

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