This is a Blender 2.8 texturing tutorial in which I explain how to paint height to the mesh / texture using the Bump texture slot, that creates a bump map.
Here is the table of contents: 00:22 Enter the texture paint mode, add texture slot 00:55 Connect bump map to the principled shaders 01:30 Paint height with black and white values of the color 01:50 Use line stroke for painting 02:25 Invert the height 02:45 Paint with Space strokes 03:15 Use a stencil texture for painting
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