Speaker: Zander Hulme
A lot of UX design focuses on visual clarity, but what if you can’t see the video in video games? This talk will cover a few of the ways in which indie developers can use sound and music to make games more accessible to players with reduced vision, and improve player immersion overall. When games sound better, everybody wins!
Game Connect Asia Pacific 2019: Lighting The Way
Game Connect Asia Pacific is Australia's premier games development conference and a part of Melbourne International Games Week.
Situated in Melbourne, Australia during October, GCAP is world-renowned for its talks, collaboration, expression, networking and inclusive environment.
Video courtesy of GCAP and the Game Developers' Association of Australia.
www.gcap.com.au
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